| Eligibility Criteria, Fees & Duration | |
|---|---|
| Eligibility Criteria | 10 + 2 (Any Stream) |
| Fees/Semester | 36,750/- |
| Duration | 3/4 Years (6/8 Semesters) |
| Intake Capacity | 60 Seats |
Program Introduction
Animation, Visual Effects (VFX), and Game Design are interconnected fields within digital entertainment, offering diverse career paths. Animation creates moving images through static frames, employing various techniques like hand-drawing, CGI, and stop-motion. Visual Effects integrate CGI with live-action footage, enhancing storytelling in film, TV, and Games. Game Design crafts interactive experiences and mechanics, engaging players with concepts, rules, and objectives. These fields shape digital entertainment, immersing audiences in impressive, interactive experiences across media platforms.
Salient Features
Industry-Oriented Curriculum
Curriculum aligned with animation, VFX, gaming, and emerging media technologies.
Experienced Faculty
Learn from qualified faculty with creative and industry expertise.
Practical Learning & Studio Projects
Hands-on training through animation films, VFX projects, and game design.
Advanced Tools & Technologies
Exposure to industry tools, AR/VR, and AI-based creative technologies.
Creative Skill Development
Focus on storytelling, design, visualization, and artistic skills.
Internship & Portfolio Development
Industry internships and strong portfolio creation for career readiness.
Course Curriculum
Semester 1
- Foundation Art Drawing
- Foundation of Animation, Vfx & Gaming Theory
- Fundamentals of Visual Communication
- Photo Story and Visual Narrative
- Professional Communication
- Digital Literacy
- Karma Yoga and IKS
Semester 2
- Story & StoryBoard Process
- Foundation Film Project
- Typography, Color and Layout Design
- Digital Video Editing and Storytelling
- Interpersonal Communication
- AI promating Techniques
- Environmental Governance
Semester 3
- Digital Imaging and Painting
- 3d Asset Creation Foundation
- Rigging & Animation Foundation
- Brand Communication and Identity
- Basics of Foreign Language
- Design Thinking & Business Model Canvas
- Indian Heritage & Culture
Semester 4
- Art of Game Design
- Rigging & Animation Intermediate
- 3d Asset Creation Intermediate
- Digital Lighting & Compositing
- Advanced Foreign Language
- Entrepreneurship & Innovation
- Emotional Intelligence
Semester 5
- Digital Sculpting & Anatomy
- Rotoscopy, Paint and Tracking
- 3D Animation/Game/VFX Project
- Motion Graphics and Particle Fx
- Anatomy Drawing & Traditional Sculpting
- Skills for Success
Semester 6
- AR/VR Art
- Film Project & Jury
- Compositing Foundation
- Digital Matte Painting and Environment Design
- Sound Design for Digital Media
- On-the-Job Training / Internship (120 hrs)
Semester 7
- AI for VFx & Animation Film
- Compositing Intermediate
- Research Project & Methodology
- UI-UX Design
- On-the-Job Training / Research Project (180 hrs)
Semester 8
- Music Video Creation
- AI Workflow & Automation
- Portfolio Development & Dessertation
- Campaign & Interactive Design
- On-the-Job Training / Research Project (180 hrs)
